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Dark souls cinders
Dark souls cinders




  1. Dark souls cinders full#
  2. Dark souls cinders mods#

- Dark staves, chimes, talismans and flames require Abyssal Fragments.- Pyromancy Flames require Fire Seeds (as before).- Chimes and Talismans require Holy Fragments.- All the non-hybrid spell tools now have different reinforcement materials.- Changed the spell tool material quantities to 3/6/9/12 for +1 to +4.- Increased the scaling multipliers for non-hybrid spell tools.- Black Knight Greataxe now uses the Great Hammer rolling attack.- Obsidian Greatsword now has the Abyssal Fire WA, which is like its special attack in DS1.- Crypt Blacksword WA now looks flashier.- Fury of Manus WA now only gives you the normal cursed back VFX.- Reduced the Bewitched Alonne Sword damage.- Primordial Essence is dropped by Soul of Cinder in NG+, or Nightmare Soul of Cinder in any NG.- Final reinforcement now requires Primordial Essence instead of a slab.- Increased the material cost for Primordial Titanite reinforcement to 3/6/9/12.- Increased the effectiveness of Primordial Titanite reinforcement for melee weapons.- Curse of Vulnerability now prevents estus flask usage.- Curse of Gluttony now forces slow movement.- Curse of Agony is now Curse of Vitality: Enemies brim with unholy vitality.

Dark souls cinders full#

  • - Completing the full trial will unlock Primordial Forging early (Soul of Cinder still unlocks it, this is just an additional option).
  • - Each wave completed will boost soul absorption by 5% and Item Discovery by 25, meaning you are rewarded for each wave you survive consecutively.
  • - All enemies drop their normal drops and souls within waves, meaning you can farm them via the trial.
  • - Each wave completed will reward reinforcement material directly, the kind improving with subsequent waves.
  • You can see your progress by looking at the boss HP bar that is active during a wave.
  • - Each wave only ends once enough enemies have been killed.
  • They are ordered by relative difficulty, so the trial starts off fairly easy and ramps up in difficulty.
  • - The Trial of Perseverance consists of 31 waves, which you must survive by killing enough enemies during each wave to advance to the next one.
  • - You may now enter the Trial of Perseverance via the sword in the alcove near to the Firelink Shrine bonfire.
  • To use it, just drag and drop the files into the Game directory, replacing the original modengine.ini when prompted.
  • - A custom version of LukeYui's item randomiser is now available for Cinders.
  • - Added Gael's Beard and Andre's Beard to the beard selection.
  • Dark souls cinders mods#

    Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.

    dark souls cinders

    Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.

    dark souls cinders

  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file.
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file.
  • Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator.
  • Upload permission You can upload this file to other sites but you must credit me as the creator of the file.
  • You will need to seek permission from these authors before you can use their assets
  • Other user's assets Some assets in this file belong to other authors.





  • Dark souls cinders